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5THB-2.PZS
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Wrap
INI File
|
1999-02-12
|
17KB
|
1,104 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 18
Major = 35
Minor = 27
EndScen01 = 18,REACH 1309,758,1559,1008
EndScen02 = 1,DESTROY TANK
EndScen03 = 1,DESTROY AFV
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
Mission1 = 1025,225,6,3,2,3
Aggressor1 = AXIS
Aircraft1 = Stuka
[RENDERING]
MaxZ = 4800
Weather = Overcast
[TERRAIN]
Map = 5THB-2-T
Surface = 5THB-2-S
Amplitude = 110
Set = Steppe
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = -1281, 92, -1280, 93
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = -1307, 135, -1306, 136
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = -1345, 152, -1344, 153
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = -1390, 81, -1389, 82
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = -1275, 45, -1274, 46
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = -1347, 27, -1346, 28
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = -1426, 55, -1425, 56
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = -1505, 35, -1504, 36
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = -1532, 42, -1531, 43
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = -1265, 157, -1264, 158
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = -1302, 182, -1301, 183
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = -1230, 107, -1229, 108
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = -1241, 47, -1240, 48
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = -395, 82, -394, 83
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = -370, 127, -369, 128
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = -367, 76, -366, 77
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = -335, 137, -334, 138
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = -451, 77, -450, 78
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
Area = -410, 37, -409, 38
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
Area = -296, 517, -295, 518
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
Area = -242, 510, -241, 511
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
Area = -212, 457, -211, 458
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = -211, 545, -210, 546
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
Area = -300, 417, -299, 418
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
Area = 1410, 481, 1411, 482
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = 1490, 362, 1491, 363
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
Area = 1420, 345, 1421, 346
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
Area = 1480, 287, 1481, 288
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
Area = 1393, 262, 1394, 263
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
Area = 1395, 320, 1396, 321
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
Area = 1395, 367, 1396, 368
Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree2
Width = 64
Height = 128
Area = 1485, 327, 1486, 328
Count = 1
Distribution = RANDOM
[LANDSCAPE33]
Image = Tree2
Width = 64
Height = 128
Area = 1360, 307, 1361, 308
Count = 1
Distribution = RANDOM
[LANDSCAPE34]
Image = Tree2
Width = 64
Height = 128
Area = 1515, 777, 1516, 778
Count = 1
Distribution = RANDOM
[LANDSCAPE35]
Image = Tree2
Width = 64
Height = 128
Area = 1513, 807, 1514, 808
Count = 1
Distribution = RANDOM
[LANDSCAPE36]
Image = Tree2
Width = 64
Height = 128
Area = 1555, 807, 1556, 808
Count = 1
Distribution = RANDOM
[LANDSCAPE37]
Image = Tree2
Width = 64
Height = 128
Area = 1563, 832, 1564, 833
Count = 1
Distribution = RANDOM
[LANDSCAPE38]
Image = Tree2
Width = 64
Height = 128
Area = 1515, 832, 1516, 833
Count = 1
Distribution = RANDOM
[LANDSCAPE39]
Image = Tree2
Width = 64
Height = 128
Area = 1555, 772, 1556, 773
Count = 1
Distribution = RANDOM
[LANDSCAPE40]
Image = Tree2
Width = 64
Height = 128
Area = 1373, 771, 1374, 772
Count = 1
Distribution = RANDOM
[LANDSCAPE41]
Image = Tree2
Width = 64
Height = 128
Area = 1360, 785, 1361, 786
Count = 1
Distribution = RANDOM
[LANDSCAPE42]
Image = Tree2
Width = 64
Height = 128
Area = 1375, 816, 1376, 817
Count = 1
Distribution = RANDOM
[LANDSCAPE43]
Image = Tree2
Width = 64
Height = 128
Area = 1530, 802, 1531, 803
Count = 1
Distribution = RANDOM
[LANDSCAPE44]
Image = Tree2
Width = 64
Height = 128
Area = 1590, 797, 1591, 798
Count = 1
Distribution = RANDOM
[LANDSCAPE45]
Image = Tree2
Width = 64
Height = 128
Area = 1525, 747, 1526, 748
Count = 1
Distribution = RANDOM
[LANDSCAPE46]
Image = Tree2
Width = 64
Height = 128
Area = 1515, 946, 1516, 947
Count = 1
Distribution = RANDOM
[LANDSCAPE47]
Image = Tree2
Width = 64
Height = 128
Area = 1515, 987, 1516, 988
Count = 1
Distribution = RANDOM
[LANDSCAPE48]
Image = Tree2
Width = 64
Height = 128
Area = 1545, 997, 1546, 998
Count = 1
Distribution = RANDOM
[LANDSCAPE49]
Image = Tree2
Width = 64
Height = 128
Area = 1533, 1017, 1534, 1018
Count = 1
Distribution = RANDOM
[LANDSCAPE50]
Image = Tree2
Width = 64
Height = 128
Area = 1380, 936, 1381, 937
Count = 1
Distribution = RANDOM
[LANDSCAPE51]
Image = Tree2
Width = 64
Height = 128
Area = 1365, 962, 1366, 963
Count = 1
Distribution = RANDOM
[LANDSCAPE52]
Image = Tree2
Width = 64
Height = 128
Area = 1378, 987, 1379, 988
Count = 1
Distribution = RANDOM
[STRUCTURE1]
Mesh = logcabn
Location = -1457, 85
Orientation = NORTH
[STRUCTURE2]
Mesh = logcabn
Location = -1422, 101
Orientation = NORTH
[STRUCTURE3]
Mesh = logcabn
Location = -1372, 177
Orientation = WEST
[STRUCTURE4]
Mesh = logcabn
Location = -1400, 147
Orientation = WEST
[STRUCTURE5]
Mesh = houseWD
Location = -1397, 36
Orientation = WEST
[STRUCTURE6]
Mesh = houseWD
Location = -1315, 51
Orientation = NORTH
[STRUCTURE7]
Mesh = houseWD
Location = -1372, 117
Orientation = EAST
[STRUCTURE8]
Mesh = HouseG
Location = -1447, 37
Orientation = NORTH
[STRUCTURE9]
Mesh = HouseG
Location = -1371, 52
Orientation = NORTH
[STRUCTURE10]
Mesh = farm
Location = -1487, 56
Orientation = EAST
[STRUCTURE11]
Mesh = farm
Location = -1337, 67
Orientation = SOUTH
[STRUCTURE12]
Mesh = farm
Location = 1383, 432
Orientation = WEST
[STRUCTURE13]
Mesh = logcabn
Location = -262, 492
Orientation = WEST
[STRUCTURE14]
Mesh = logcabn
Location = -296, 447
Orientation = NORTH
[STRUCTURE15]
Mesh = logcabn
Location = -492, 1351
Orientation = WEST
[STRUCTURE16]
Mesh = logcabn
Location = 1470, 1382
Orientation = EAST
[STRUCTURE17]
Mesh = logcabn
Location = 1443, 1347
Orientation = EAST
[STRUCTURE18]
Mesh = logcabn
Location = 1470, 391
Orientation = SOUTH
[STRUCTURE19]
Mesh = logcabn
Location = 1340, 331
Orientation = NORTH
[STRUCTURE20]
Mesh = logcabn
Location = 1370, 367
Orientation = WEST
[STRUCTURE21]
Mesh = logcabn
Location = 1433, 301
Orientation = EAST
[STRUCTURE22]
Mesh = logcabn
Location = 1635, -1750
Orientation = NORTH
[STRUCTURE23]
Mesh = logcabn
Location = 1610, -1700
Orientation = EAST
[STRUCTURE24]
Mesh = logcabn
Location = 1650, -1668
Orientation = SOUTH
[STRUCTURE25]
Mesh = houseWD
Location = 1678, -1680
Orientation = WEST
[STRUCTURE26]
Mesh = houseWD
Location = 1580, -1755
Orientation = SOUTH
[STRUCTURE27]
Mesh = houseWD
Location = 1440, 272
Orientation = NORTH
[STRUCTURE28]
Mesh = houseWD
Location = 1453, 322
Orientation = NORTH
[STRUCTURE29]
Mesh = houseWD
Location = 1445, 365
Orientation = EAST
[STRUCTURE30]
Mesh = houseWD
Location = 1359, 410
Orientation = EAST
[STRUCTURE31]
Mesh = houseWD
Location = -252, 451
Orientation = EAST
[STRUCTURE32]
Mesh = houseWD
Location = -242, 537
Orientation = NORTH
[STRUCTURE33]
Mesh = houseWD
Location = -537, 1320
Orientation = SOUTH
[STRUCTURE34]
Mesh = houseWD
Location = -612, 1287
Orientation = EAST
[STRUCTURE35]
Mesh = houseWD
Location = 1405, 1380
Orientation = WEST
[STRUCTURE36]
Mesh = houseWD
Location = 1445, 1417
Orientation = NORTH
[STRUCTURE37]
Mesh = houseWD
Location = 1468, 1331
Orientation = SOUTH
[STRUCTURE38]
Mesh = farm
Location = 1319, 302
Orientation = NORTH
[STRUCTURE39]
Mesh = farm
Location = 1430, 402
Orientation = SOUTH
[STRUCTURE40]
Mesh = farm
Location = 1420, 1302
Orientation = NORTH
[STRUCTURE41]
Mesh = farm
Location = -562, 1270
Orientation = NORTH
[STRUCTURE42]
Mesh = farm
Location = 1549, -1729
Orientation = EAST
[STRUCTURE43]
Mesh = farm
Location = -210, 492
Orientation = WEST
[STRUCTURE44]
Mesh = HouseG
Location = 733, 255
Orientation = NORTH
[STRUCTURE45]
Mesh = HouseG
Location = 803, 192
Orientation = SOUTH
[STRUCTURE46]
Mesh = HouseG
Location = 661, 117
Orientation = SOUTH
[STRUCTURE47]
Mesh = HouseG
Location = 693, 162
Orientation = EAST
[STRUCTURE48]
Mesh = HouseG
Location = 636, 196
Orientation = SOUTH
[STRUCTURE49]
Mesh = logcabn
Location = 768, 192
Orientation = WEST
[STRUCTURE50]
Mesh = logcabn
Location = 625, 321
Orientation = SOUTH
[STRUCTURE51]
Mesh = logcabn
Location = 616, 297
Orientation = EAST
[STRUCTURE52]
Mesh = logcabn
Location = 596, 187
Orientation = NORTH
[STRUCTURE53]
Mesh = logcabn
Location = 733, 177
Orientation = NORTH
[STRUCTURE54]
Mesh = school
Location = 635, 252
Orientation = EAST
[STRUCTURE55]
Mesh = farm
Location = 690, 86
Orientation = NORTH
[STRUCTURE56]
Mesh = farm
Location = 716, 297
Orientation = WEST
[STRUCTURE57]
Mesh = HutB
Location = 661, 340
Orientation = NORTH
[STRUCTURE58]
Mesh = HutB
Location = 633, 162
Orientation = WEST
[STRUCTURE59]
Mesh = HutB
Location = 568, 251
Orientation = WEST
[STRUCTURE60]
Mesh = HutB
Location = 698, 256
Orientation = NORTH
[STRUCTURE61]
Mesh = houseWD
Location = 700, 125
Orientation = SOUTH
[STRUCTURE62]
Mesh = houseWD
Location = 695, 195
Orientation = SOUTH
[STRUCTURE63]
Mesh = houseWD
Location = 695, 317
Orientation = EAST
[STRUCTURE64]
Mesh = h20twr
Location = 631, 270
Orientation = NORTH
[BRIDGE1]
Mesh = BridgeSt
Location = 1435, 882
Orientation = EAST
[TANK_PLATOON1]
Commander = HUMAN
Name = T-34B 1
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL
[TANK11]
Type = T-34b
Location = -1270, 5
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK12]
Type = T-34b
Location = -1292, 5
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK13]
Type = T-34b
Location = -1312, 5
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[TANK_PLATOON2]
Commander = AI
Name = PzIIIJ 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[TANK21]
Type = PanzerIIIJ
Location = 315, 15
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = PanzerIIIJ
Location = 295, 35
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = PanzerIIIJ
Location = 275, 55
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK24]
Type = PanzerIIIJ
Location = 255, 75
Orientation = EAST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = BT-7 3
Class = ELITE
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-535,-125
Order3 = WayPt,235,-125
Order4 = Attack,ALL
[TANK31]
Type = Bt-7
Location = -1255, -125
Orientation = WEST
Name = Leader
Crew = 95,95,95,95
Texture = Images
[TANK32]
Type = Bt-7
Location = -1282, -125
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = Bt-7
Location = -1307, -125
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK34]
Type = Bt-7
Location = -1335, -125
Orientation = WEST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = T-34A 4
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-1115,-360
Order3 = WayPt,-810,-360
Order4 = WayPt,-490,-360
Order5 = Attack,ALL
Order6 = WayPt,-65,-360
Order7 = WayPt,515,-365
Order8 = WayPt,815,-95
Order9 = WayPt,1175,235
Order10 = Attack,ALL
[TANK41]
Type = T-34a
Location = -1390, -360
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK42]
Type = T-34a
Location = -1505, -360
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK43]
Type = T-34a
Location = -1445, -360
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = PzIIIH 7
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[TANK51]
Type = PanzerIIIH
Location = 205, 415
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK52]
Type = PanzerIIIH
Location = 185, 435
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK53]
Type = PanzerIIIH
Location = 165, 455
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK54]
Type = PanzerIIIH
Location = 145, 475
Orientation = EAST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON6]
Commander = AI
Name = PzIVD 9
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[TANK61]
Type = PanzerIVD
Location = 380, -415
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK62]
Type = PanzerIVD
Location = 365, -395
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK63]
Type = PanzerIVD
Location = 345, -375
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK64]
Type = PanzerIVD
Location = 325, -355
Orientation = EAST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON1]
Name = AC-231 5
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Defend,STRUCTURE1
[AFV11]
Type = SdKfz231
Location = 1335, 842
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = SdKfz231
Location = 1315, 865
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = HT-251 6
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Reserve,MINUTES 6
Order2 = Defend,ALL
[AFV21]
Type = SdKfz251
Location = 665, 155
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV22]
Type = SdKfz251
Location = 665, 163
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV23]
Type = SdKfz251
Location = 666, 145
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[MG1]
Type = GerBunkerATR
Location = 720, 193
Orientation = EAST
Name = ATR 20
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = GerBunkerATR
Location = 638, 297
Orientation = EAST
Name = ATR 21
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = GerBunkerMG2
Location = 600, 311
Orientation = EAST
Name = MG 26
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = GerBunkerMG2
Location = 635, 142
Orientation = EAST
Name = MG 27
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL